Erratas & Clarifications Riftbound
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Q. My enemy has a unit at a battlefield along with a hidden card. I play [Flurry of Blades] to damage the unit; it resolves. I then play [Elder Dragon]. Does my enemy get a chance to play their hidden card if it is:
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[Hidden Blade]
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[Tideturner]
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If the two answers are the same, what are the exact steps for why? If the answers are different, why?
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No.
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Yes.
When Elder Dragon is played, its play ability triggers as a pending item. This now closes the state. We enter cleanup and check for lethal damage (323.5.). Because Elder has redefined lethal damage to 1 for their own damage, the damaged enemy units at the battlefield will die and there is no reaction window. HOWEVER, my enemy still retains control of the battlefield because we are in a Closed State (323.6.). Therefore, the hidden card continues to remain (323.7.).
After Elder Dragon play trigger is finalized (select targets), my enemy now has a priority window to react to Elder’s WYPM item with the hidden card.
Since Hidden Blade has no target, it cannot be played. However, a hidden unit like Tideturner can be played.
My enemy has an [Ornn, Forge God] that has 6[M] (curently has 2 gear) in the base, and a 3[M] unit at a battlefield with a [Hidden] card.
I play [Thousand Tailed Watcher] and accelerate it. I then play [Deadly Flourish] and target Ornn. Enemy responds by playing their [Hidden] card - a [Zhonyas Hourglass]. Both items resolve.
If I move the Watcher into the battlefield and kill that unit, does Ornn die?
Ornn survives. During combat cleanup, units are checked for lethal damage (323.5.). Then, all units heal, including Ornn (466.1.a.1.).
- Watcher is played; its play ability triggers (and finalizes). [Watcher-WYPM]
- Watcher play items resolves. Ornn is now at 3[M]. []
- I play Deadly Flourish; targets Ornn. [Deadly]
- Enemy reacts with Zhonyas; it resolves immediately. Ornn goes up to 4[M]. [Deadly]
- Deadly resolves; deals 3 damage to Ornn. []
- Watcher attacks unit at battlefield. It dies during combat cleanup. Zhonyas replaces that unit's death. Ornn goes down to 3[M] but does not die as lethal damage check has passed. Ornn then heals. []
I equip Kayle Justified with Svellsongur. Just from her ability, what is the maximum amount of Might she could achieve?
15[M].
No, Svellsongur does not let her be empowered up to 6 times 😅 but she does get the +2[M] twice per empowerment. So it would result in 3 + 3x2x2 = 15.
Can I use Sanction on an Empowered unit to empower them, and then disempower them at the end of turn?
Yes.
If an already empowered unit is instructed to be empowered, nothing additional happens (441.1.c.). However, “it” is successfully linked to the unit as the first instruction did not mistarget. So the unit will become disempowered.
I have an empowered [Helm of Suppression] on the board. My enemy plays [Fizz, Trickster] and wants to play a [1][A] spell. What is the total cost the enemy must pay to play the spell?
[1][A][A]. Fizz will first ignore energy costs, hence setting the base energy cost to 0 (356.1.b.2.) [[1][A] -> [0][A]. Then Helm's addition to cost is applied after (356.3.) [[0][A] -> [1][A][A]].
Q. I activate [Ravenborn Tome]. I then play [Piercing Light] as my next spell and repeat it. What is the maximum amount of damage I can deal?
If a deal action has multiple targets, then the damage dealt is increased by the bonus damage to each target (715.2.). Since Piercing Light is repeated, it will have 4 targets and each target is 2 damage. 4 * (2 + 1) = 12.
Why is this different from [Teemo, Strategist]? Because there's only 1 target and all the damage is dealt to that target (715.1.).
In a combat at [Mystic Vortex], I play [Kha'zix, Mutating Horror] unit there. I also decide to play a [Long Sword] and attach it to Kha'zix.
How much did I pay in total to play the 2 cards?
[6][A][A][A][A]. Because [Ambush] (822.1.b.) and [Quick-Draw] (819.1.d.) both inherently have [Reaction] (when conditions are satisfied), [Mystic Vortex] will incur an additional [A] cost to each.
Q. I attack with Rell Magnetic and Aphelios Exalted. Rell's attack trigger resolves and I play Long Sword, choosing Aphelios with its Quick-Draw ability.
Assuming no more items, what is the order of resolving? Who ends up having the Long Sword?
A: Rell will have the Long Sword. Here is order of resolving items!
- Rell triggers. [Rell~]
- Rell finalizes; opt into it. [Rell]
- Rell resolves; play Long Sword. Since I played equipment, also add reflexive trigger. [Long~, Rell-Reflex~]
- Finalize Long Sword; play for free. Trigger Quick-Draw. [Rell-Reflex~, Long-QD~]
- Finalize Rell's reflexive. [Rell-Reflex, Long-QD~]
- Finalize Long Sword Quick-Draw; target Aphelios. [Rell-Reflex, Long-QD]
- Resolve Long Sword Quick-Draw; attach to Aphelios. Trigger Aphelios. [Rell-Reflex, Aphelios-Trigger~]
- Finalize Aphelios trigger. [Rell-Reflex, Aphelios-Trigger]
- Resolve Aphelios trigger; do effect. [Rell-Reflex]
- Resolve Rell reflexive; attach Long Sword to Rell. []
Q. I have [Viktor, Leader] on the board. Does he trigger when: 1) A [Sprite] dies. 2) A [Recruit] with [Shady Spectacles] attached that copies a Poro.
- Yes.
- Unknown. The 2 biggest points of contention are:
- A] Does Viktor trigger when the unit goes to the trash or when the unit is recognized to be killed (while on the board) from either cleanup or kill instruction?
- B] For a killed unit, does the equipment detach on the board or right when it gets sent to the trash?
Plenty of references from the CR to look at when building either argument: 124., 359.3.f.3., 383.2.c.2., 428.2., 435.4.b., 719.5.
Anyways, the main source of confusion is that the term "die" is not codified in the CR. So we have to strawman from the codify of "kill" (428.) and it's lead to this debate 😅
My opinion is that it should be yes (as in Viktor recognizes the Recruit died as a Poro). If kill instructions and deathknells are evaluated before the unit is sent to a non-board zone, then it should be consistent with other factors of "dying".
Q. 1) I create a Reflection token from Mirror Image, copying a 10[M] unit. I want to attach Shady Spectacles to a Poro that copies the Reflection token. How much Might does the Poro have?
2) I attach Shady Spectacles to the Reflection token created from Mirror Image. Does the Reflection token continue to live on the player's next turn?
) 10[M]. Because the token is copying a Reflection tokens that has copyable traits, it will also copy its copyable traits (copy-ception) (477.1.b.1.b.).
- Reflection token will still die. Despite the token copying another unit, the Temporary keyword was granted by Mirror Image (477.2.a.). Because granted keywords are not part of copyable traits, those do not get replaced (477.1.b.1.).
[Dragon Roost] is at play. I control the other battlefield with a hidden [Here to Help]. If I play Here to Help and I pay the 2P additional cost for Dragon Roost, am I allowed to play a Dragon there? If yes, why? If not, is the 2P wasted?
No. The 2P would be refunded.
Dragon Roost is NOT a replacement effect. It only adds to the valid locations that the unit can play to (355.2.b.). However, because Here to Help played from hidden, the chosen dragon MUST be played to that battlefield (811.1.d.3.).
By the time we get to step 5), we see this is a play that would be illegal (358.3.), This should unwind the process of play for the Here to Help dragon unit and refund the 2P.
Arguably because the opponent has not revealed any new information, a rewind could go all the way back to when Here to Help is resolving where the player could play another unit. But that’s a can of worms for another day.
I play [Fizz, Trickster] and want to play [Arcane Shift] from my trash. Both items resolve. Does Arcane Shift get recycled or banished?
Banished.
During Unleashed, it was ruled that Arcane Shift would be recycled because Fizz’s replacement effect applied to ALL aspects of “leaving the chain”.
With the new update of 390.3.a., we have now clarified Arcane Shift leaving the chain of its own execution. So therefore, its delayed replacement effect to banish it is done first.
I play [Shady Spectacles] and attach it to a unit. I want to copy [Irelia, Fervent]. Does Irelia gain +1[M]?
Irelia is not chosen. Tricky question.
Shady Spectacles effect is a replacement effect (with "as" the templating, 369.1.). Because of that, it is exempted from targeting and would not choose Irelia (355.10.c.).
** Q. I play [Smite] and damage a 4[M] enemy unit. My enemy activates [Baited Hook] and targets their "smited" unit.**
Does my enemy get to play a unit up to 5[M] from their looked cards?
No. After Smite resolves, a delayed replacement effect becomes active where if the unit later dies in the same turn, they would get banished.
Since the enemy activates Baited Hook and proceeds to kill their unit, it would get banished and "killed unit" would return null.
Si Kennen joué depuis [Hidden] est retiré du Battlefield en [Réaction] à son trigger de [Stun] (déplacé ou remis en main), l'unité ciblée sera tout de même [Stun].
811.1.d.3. If a hidden spell or a play effect of a hidden permanent causes you to play a unit, you must choose to play that unit at that battlefield.
Q: Je conquer avec [Kennen, Storm of Shuriken] sur [Minefield], est-ce que je peux donner [Flow] à une des cartes que je défausse avec le Battlefied ?
Non, Kennen cible le Sort à qui il donne [Burn]. Lorsque cette capacité est finalisée, [Minefield] n’a pas encore été résolu.
Q: Je joue [Decree of Focus] sur une unité en combat avec une unité Fury ennemie. Mon adversaire retire l’unité du combat avec par exemple [Star Crossed]. Est-ce que mon unité gagne tout de même +4[M] ?
Non, l’unité alliée ciblée n’est plus une cible légale, et [Decree of Focus] mistargets, ne lui donnant pas +4[M].
We previously ruled that copied units would retain their increased Might when both the copy effect and Might-setting effect occurred in the same layer. This ruling has now been updated.
When Copy effects are being applied at the trait-altering layer (477.1.b), they copy the printed values of the object being copied (477.1.b.1.b), unless they have copied a copyable trait.
This means that a Reflection token or a unit copying via Shady Spectacles that copies a unit set to 5 base Might by Dragon Form will not copy the Might from Dragon Form.
When evaluating copyable traits, disregard any other effects, other than Copy, at Layer 1. You can effectively think of Copy effects as occurring within another layer, Layer 0.
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